Rust Server IndexCard catalogue of Rust servers

Holdings11,834 servers90,952 players423 fresh wipes

Call no.FRA10X15268 Off the shelf · offline

Dev Test 10x

Offline 102.132.245.88:27915 checked 5d ago

Subjects 1. 10x 2. modded
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipeWiped1 OCT2026 · 28d 4h ago
28d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep3 Oct7 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:07 UTC FW28d ago
1 – running 0
24 SEP 2026Thu 24 Sep, 18:04 UTC35d ago
1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU10X
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average
398/ 500
NA10X
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 181 on average
128/ 200
NA10X
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average
191/ 200
EU10X
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 154 on average
219/ 400
EU10X
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average
85/ 150
OC10X
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
12/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Dev Test 10x, which rules and settings apply?

Filed under gather rates: 10x, as the name of Dev Test 10x states. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Dev Test 10x?

A procedural map, generated by the game, is what Dev Test 10x runs.

Lists and filters

Which lists and filters on Rust Server Index is Dev Test 10x filed under?

The Rust Server Index lists that include Dev Test 10x are 10x Rust servers and Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Gather rate: 10x.

Which tags are attached to Dev Test 10x, and what do they stand for?

These are the tags Dev Test 10x publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168864 (Build): It runs build 168864; ptnone (Networking): 'none' is the network layer here; $rfra (Region code): fra is the region code recorded here; ^z (Modded): Plugins or changed settings put this under Modded; stok (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at Dev Test 10x?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

Which wipe timetable does Dev Test 10x follow?

The record holds too few of Dev Test 10x's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 28 days 4 hours.

Player counts

What position does Dev Test 10x hold among Rust servers?

The seven-day player-hours ranking places Dev Test 10x at #15,268, among the top 68% of ranked servers.

How many players are on Dev Test 10x at the moment?

The last check found Dev Test 10x offline, last seen 5 days 3 hours ago. Filed under seven-day average: 0 players.

Server details

What Rust version is Dev Test 10x on?

Rust network protocol 2635 and build 168864 on Linux is what you will find on Dev Test 10x. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Dev Test 10x?

As of now Dev Test 10x is offline, with its last appearance 5 days 3 hours ago. Uptime for the last 7 full days came to 30%, 50 hours out of 168. On 24 September 2026 it was first seen by Rust Server Index.

Which region is Dev Test 10x in?

No region is published by Dev Test 10x, though its region code is fra. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 102.132.245.88:27915.

Joining the server

What steps lead onto Dev Test 10x?

Enter client.connect 102.132.245.88:27915 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as gmrust,ptnone,cs168864,$rfra,ts8,^z,mp1,v2635,stok,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168864
Build It runs build 168864.
ptnone
Networking 'none' is the network layer here.
$rfra
Region code fra is the region code recorded here.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.

Other

stok
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.