Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers51,000 players139 fresh wipes

Call no.12181 Off the shelf · offline

My Test Rust Server

Offline 101.183.86.100:28015 checked 21d ago

Subjects
Players now
2/ 10
20% full
7-day average
0
peak –
Rank
#12,181
top 54%
Last wipeWiped6 OCT2026 · 21d 19h ago
21d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
6 OCT 2026Tue 6 Oct, 05:08 UTC21d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
377/ 425
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
23/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
44/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
177/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
68/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
76/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on My Test Rust Server?

No gather rate appears in the name My Test Rust Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on My Test Rust Server?

My Test Rust Server runs a procedural map of size 2,000 with seed 12632, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry My Test Rust Server?

The Rust Server Index lists that include My Test Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to My Test Rust Server, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: My Test Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on My Test Rust Server when wipe day comes?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in.

How often is My Test Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of My Test Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 19 hours.

Population

How is My Test Rust Server ranked compared with the rest?

Filed under rankings: #12,181 for My Test Rust Server on seven-day player hours, top 54% overall.

Is My Test Rust Server quiet or crowded?

The last check found My Test Rust Server offline, last seen 21 days 11 hours ago.

Server details

What version does My Test Rust Server use?

Rust network protocol 2634 and build 166652, on Windows, is what My Test Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is My Test Rust Server, and is it online now?

As of now My Test Rust Server is offline, with its last appearance 21 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 6 October 2026.

Which region is My Test Rust Server in?

No region is published by My Test Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 101.183.86.100:28015.

How to join

What steps lead onto My Test Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 101.183.86.100:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build It runs build 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.