Rust Server IndexCard catalogue of Rust servers

Holdings11,824 servers75,694 players230 fresh wipes

Call no.15967 Off the shelf · offline

DuckFarm

Offline 101.109.55.216:28015 checked 24d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipeWiped1 OCT2026 · 27d 20h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
539/ 625
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
423/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
119/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
56/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
125/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
243/ 225
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on DuckFarm?

The name of DuckFarm does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on DuckFarm?

DuckFarm runs a procedural map, which the game generates.

Tags and filters

Where does DuckFarm appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is DuckFarm: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on DuckFarm?

Filed under these tags, as published by DuckFarm and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does DuckFarm wipe?

DuckFarm's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 20 hours is when its current world was made.

Players and ranking

How is DuckFarm ranked compared with the rest?

On player hours over seven days, DuckFarm takes #15,967, within the top 71% of ranked servers.

How many players are on DuckFarm at the moment?

Filed under offline: DuckFarm, last seen 24 days 20 hours ago.

Operator and status

What version does DuckFarm use?

Rust network protocol 2634 and build 166652 on Linux is what you will find on DuckFarm. The protocol must match before you can join, and Steam takes care of updating it.

Is DuckFarm reachable, and does it stay up?

As of now DuckFarm is offline, with its last appearance 24 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

What is the location of DuckFarm?

There is no region on record for DuckFarm; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 101.109.55.216:28015.

Joining the server

What is the way onto DuckFarm?

Two ways in. Type client.connect 101.109.55.216:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.