Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers49,675 players104 fresh wipes

Call no.16000 Off the shelf · offline

DuckFarm

Offline 101.109.51.130:28015 checked 25d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,000
top 71%
Last wipeWiped1 OCT2026 · 28d 8h ago
28d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
52/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
95/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
274/ 300
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
12/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
355/ 375
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
276/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does DuckFarm run?

You will find no gather rate in the name of DuckFarm. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on DuckFarm?

A procedural map, generated by the game, is what DuckFarm runs.

Lists and filters

Where does DuckFarm appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include DuckFarm are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on DuckFarm?

Filed under these tags, as published by DuckFarm and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

When does DuckFarm wipe?

The record holds too few of DuckFarm's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 8 hours is when its current world was made.

Player counts

How is DuckFarm ranked compared with the rest?

Filed under rankings: #16,000 for DuckFarm on seven-day player hours, top 71% overall.

What does the player count on DuckFarm look like?

The last check found DuckFarm offline, last seen 25 days 20 hours ago.

Operator and status

What version does DuckFarm use?

Rust network protocol 2634 and build 166652 on Linux is what you will find on DuckFarm. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is DuckFarm, and is it online now?

As of now DuckFarm is offline, with its last appearance 25 days 20 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 3 October 2026 it was first seen by Rust Server Index.

What is the location of DuckFarm?

DuckFarm gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 101.109.51.130:28015.

Joining the server

What is the way onto DuckFarm?

Two ways in. Type client.connect 101.109.51.130:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.