Rust Server IndexCard catalogue of Rust servers

Holdings11,629 servers40,353 players131 fresh wipes

Call no.16614 Off the shelf · offline

local-mapgen-test

Offline 100.22.119.105:29010 checked 28d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,614
top 70%
Last wipeWiped1 OCT2026 · 28d 20h ago
28d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
46/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
85/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
191/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
4/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
237/ 300
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
328/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On local-mapgen-test, which rules and settings apply?

You will find no gather rate in the name of local-mapgen-test. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on local-mapgen-test?

Generated by the game, the map is procedural on local-mapgen-test.

Lists and filters

On Rust Server Index, which lists and filters carry local-mapgen-test?

These lists on Rust Server Index take local-mapgen-test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for local-mapgen-test?

These are the tags local-mapgen-test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is local-mapgen-test wiped, and on what schedule?

local-mapgen-test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 28 days 20 hours.

Player counts

What position does local-mapgen-test hold among Rust servers?

Filed under rankings: #16,614 for local-mapgen-test on seven-day player hours, top 70% overall.

What does the player count on local-mapgen-test look like?

The last check found local-mapgen-test offline, last seen 28 days 20 hours ago.

Server details

Which Rust build is local-mapgen-test running?

Rust network protocol 2633 and build 165217 on Linux is what you will find on local-mapgen-test. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is local-mapgen-test, and is it online now?

The server is down at this moment; the last sighting of local-mapgen-test was 28 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 1 October 2026 it was first seen by Rust Server Index.

What is the location of local-mapgen-test?

local-mapgen-test gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 100.22.119.105:29010.

How to join

How can you connect to local-mapgen-test?

Two ways in. Type client.connect 100.22.119.105:29010 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.