Rust Server IndexCard catalogue of Rust servers

Holdings11,698 servers53,885 players139 fresh wipes

Call no.15490 Off the shelf · offline

Test Server

Offline 1.81.182.126:28015 checked 35d ago

Subjects
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipeWiped23 SEP2026 · 36d 7h ago
36d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
368/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
328/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
34/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
34/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
48/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
166/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Test Server, which rules and settings apply?

You will find no gather rate in the name of Test Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on Test Server?

A procedural map, generated by the game, is what Test Server runs.

Tags

Where does Test Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Test Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Test Server?

These are the tags Test Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does Test Server wipe?

Test Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 36 days 7 hours is when its current world was made.

Player counts

What position does Test Server hold among Rust servers?

Filed under rankings: #15,490 for Test Server on seven-day player hours, top 69% overall.

What does the player count on Test Server look like?

Filed under offline: Test Server, last seen 35 days 22 hours ago.

Server details

What version does Test Server use?

Rust network protocol 2633 and build 165217, on Windows, is what Test Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Test Server?

As of now Test Server is offline, with its last appearance 35 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 23 September 2026 it was first seen by Rust Server Index.

Where in the world is Test Server hosted?

Test Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 1.81.182.126:28015.

How to join

What is the way onto Test Server?

Two ways in. Type client.connect 1.81.182.126:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.